Post by Glavon on Jan 13, 2010 16:22:03 GMT -5
Name: Spike Lothus
Gender: Male
Age: 25
Species: Weasel
Occupation: Former Captain-of-the-Guard of the Brockhall Force, Warrior, Berserker
Alignment: Good
Physical Appearance:
Standing at a tall height for a weasel, about 5' 10", Spike only earned his berserker name for one reason-his appearence. Although the weasel is quite good, he doesn't look it. He has large, almond-shaped black eyes, and his fur is a light shade of reddish-brown, almost like the color of rust. A short scar runs along his black nose. On his muzzle, a short, rectangular piece of black-gray metal is strapped, protecting it from attacks there. He goes very heavily armored; his skull and even ears are encased in a sheet of metal, protecting him from fatal attack, although his eyes are unprotected so he can see more easily. From the sides of his unprotected muzzle sprout two sheaths of dirty gray whiskers, drooping calmly down the sides of his muzzle. His teeth are long, sharp as knives and unusually white for a vermin type creature.
His shoulders are each covered by plates of metal with spikes protruding from them. Most of the spikes are the teeth, sharpened bone, and claws of vermin he's killed, for he doesn't have the resources to create ivory spikes by himself. He has steel gauntlets on his arms that are still flexible enough for him to move the arms. Small lengths of metal cover each hand's knuckles, each containing, embedded in them, two spikes of the same type that are on his shoulder plates. This lets him strike out with his paws and injure opponents easily, not to mention the fact his claws are extremely sharp. In one paw he carries a huge steel broadsword-in the other a short, sharp knife.
On his torso, the weasel wears a large plate of armor. It covers his front and a little bit of his back. On his legs, there are also two plates of armor protecting the flesh of the front of his legs and running down to his clawed paws.
Possessions:
Steel broadsword, knife, & armor.
Personality:
Spike's rather kind for his species, although his disposition can be rather cold at times. When annoyed, he refuses to talk and can be very argumentative. Even so, when he meets vermin, he doesn't like to kill them and instead will just injure them. Of course, this is unless he is threatened, in which case he will most likely kill. He loves to spend time with "civilized" creatures, although his accent isn't the best and can sometimes be rather confusing.
He hates young creatures because they really can get on his nerves. He also is unable to swim, which can be an inconvienence. He's also rather polite.
Strengths:
Weaknesses:
History:
Spike was born in the Northlands. His father and mother were captains in a vermin horde; as such, he was raised there. Seeing his potential, the stoat leader appointed him to second-in-command not long after his seventeenth birthday. By this time, Spike was very adept in the ways of the blade and had acquired armor, teeth, claws, and bones from the enemies he'd killed.
After a while, he melded sharpened bones along with the teeth and claws into his shoulder, arm, and paw armor. This helped with his defenses. When he reached the age of twenty, he realized he no longer wanted to fight for vermin as he had been before. Instead of killing the leader like most did, he simply slipped away one night and most of the vermin believed him dead.
Eventually, he made his way to Mossflower, where he's lived ever since.
Relationships:
Gender: Male
Age: 25
Species: Weasel
Occupation: Former Captain-of-the-Guard of the Brockhall Force, Warrior, Berserker
Alignment: Good
Physical Appearance:
Standing at a tall height for a weasel, about 5' 10", Spike only earned his berserker name for one reason-his appearence. Although the weasel is quite good, he doesn't look it. He has large, almond-shaped black eyes, and his fur is a light shade of reddish-brown, almost like the color of rust. A short scar runs along his black nose. On his muzzle, a short, rectangular piece of black-gray metal is strapped, protecting it from attacks there. He goes very heavily armored; his skull and even ears are encased in a sheet of metal, protecting him from fatal attack, although his eyes are unprotected so he can see more easily. From the sides of his unprotected muzzle sprout two sheaths of dirty gray whiskers, drooping calmly down the sides of his muzzle. His teeth are long, sharp as knives and unusually white for a vermin type creature.
His shoulders are each covered by plates of metal with spikes protruding from them. Most of the spikes are the teeth, sharpened bone, and claws of vermin he's killed, for he doesn't have the resources to create ivory spikes by himself. He has steel gauntlets on his arms that are still flexible enough for him to move the arms. Small lengths of metal cover each hand's knuckles, each containing, embedded in them, two spikes of the same type that are on his shoulder plates. This lets him strike out with his paws and injure opponents easily, not to mention the fact his claws are extremely sharp. In one paw he carries a huge steel broadsword-in the other a short, sharp knife.
On his torso, the weasel wears a large plate of armor. It covers his front and a little bit of his back. On his legs, there are also two plates of armor protecting the flesh of the front of his legs and running down to his clawed paws.
Possessions:
Steel broadsword, knife, & armor.
Personality:
Spike's rather kind for his species, although his disposition can be rather cold at times. When annoyed, he refuses to talk and can be very argumentative. Even so, when he meets vermin, he doesn't like to kill them and instead will just injure them. Of course, this is unless he is threatened, in which case he will most likely kill. He loves to spend time with "civilized" creatures, although his accent isn't the best and can sometimes be rather confusing.
He hates young creatures because they really can get on his nerves. He also is unable to swim, which can be an inconvienence. He's also rather polite.
Strengths:
- Swiftness/speed
- Swordsmanship
Weaknesses:
- Swimming
- Archery
History:
Spike was born in the Northlands. His father and mother were captains in a vermin horde; as such, he was raised there. Seeing his potential, the stoat leader appointed him to second-in-command not long after his seventeenth birthday. By this time, Spike was very adept in the ways of the blade and had acquired armor, teeth, claws, and bones from the enemies he'd killed.
After a while, he melded sharpened bones along with the teeth and claws into his shoulder, arm, and paw armor. This helped with his defenses. When he reached the age of twenty, he realized he no longer wanted to fight for vermin as he had been before. Instead of killing the leader like most did, he simply slipped away one night and most of the vermin believed him dead.
Eventually, he made his way to Mossflower, where he's lived ever since.
Relationships:
- Emerald Lothus-Mother
- Skullclaw Lothus-Father
- Driftstar Lothus-Brother