Post by Varjak Juskarak Taggerung on Oct 8, 2008 17:03:08 GMT -5
Name:Adimun Snakefang
Gender:Male
Age: 16
Species: Stoat
Occupation: Explorer; Mercenary
Alignment: Neutral
Physical Appearance:
Silky-furred orange and sable stoat with one dark brown eye and one green, blue, and grayish color. His two ears are shaped like triangles, sharp and smooth edged, with long sable-gray tufts of fur sticking out of their tips. Scars trace his face and nose; long jagged or straight scars, deep and surrounded by dead skin, about five of them. So he's not the most handsome of beasts. He has long blue-gray claws-they are dyed that color-and same with his footclaws. His arms are wiry, not muscled like most beasts, but nonetheless strong. He carries a curved rapier-cutlass like blade with a yew handle and a shard of emerald-like gem set there; or there used to be before Adimun removed it with a claw. He has two long fang-like teeth in the front of his mouth, and barbed iron implements that fit the stoat's claws perfectly, although he only uses them in a fight or match with another creature.
Possessions:
-Curved Rapier/Cutlass
-Barbed Iron Claws
Personality:
Adimun Snakefang is generally a reasonably nice creature for a vermin, but when angered, he can get quite brutal and violent. His least favorite creatures are squirrels, he dislikes them immensely and will do anything to defeat or kill them. He is nicer to other creatures that are regarded as vermin then he is to goodbeasts like hedgehogs, mice, voles, shrews, moles, and otters.
Strengths:
- Will never run away from any other beast in need, not even squirrels, which he hates.
- A reasonable sword fighter and can shoot a bow quite well.
Weaknesses:
- Regarded as a vermin a lot of the time for his sly nature
- Dislikes being caught in big groups. He prefers to be alone or in a pair with another beast.
- Slower than most creatures, and walks with a limp from being sliced in the leg by a sword.
- Younger and less experienced then most vermin owing to his age of 16.
History:
Admun was born across the sea in a far off island, and as a result of that, talks with a faint highland accent that is sometimes more prominent. But, as mentioned, he was born in the highlands and his father was the leader of a vermin horde, his mother was merely a low-ranking hordesbeast. His father was called Vorai Snakefang and he commanded about 1,000 vermin in a massive horde. Admun rose up through the ranks into captaincy when he turned 13.
Of course, Vorai had the brilliant idea to sail over the sea to Mossflower Lands, which was the start of Adimun's adventure. The captain was forced to come along under threat of death if he didn't comply, so followed his father's orders. In the middle of the second night at sea, a storm hit the boat and it sank along with the whole horde. Except Adimun.
The stoat swam five miles until he found a floating piece of driftwood and sailed that to Mossflower almost thirty more miles until he got there. He survived by killing and eating gulls and their eggs, then ventured into Mossflower Woods to begin a new life...far, far away from the island Northlands.
Relationships:
(Relatives or friends? [Please ask before adding another member to your relationship list.])
Gender:Male
Age: 16
Species: Stoat
Occupation: Explorer; Mercenary
Alignment: Neutral
Physical Appearance:
Silky-furred orange and sable stoat with one dark brown eye and one green, blue, and grayish color. His two ears are shaped like triangles, sharp and smooth edged, with long sable-gray tufts of fur sticking out of their tips. Scars trace his face and nose; long jagged or straight scars, deep and surrounded by dead skin, about five of them. So he's not the most handsome of beasts. He has long blue-gray claws-they are dyed that color-and same with his footclaws. His arms are wiry, not muscled like most beasts, but nonetheless strong. He carries a curved rapier-cutlass like blade with a yew handle and a shard of emerald-like gem set there; or there used to be before Adimun removed it with a claw. He has two long fang-like teeth in the front of his mouth, and barbed iron implements that fit the stoat's claws perfectly, although he only uses them in a fight or match with another creature.
Possessions:
-Curved Rapier/Cutlass
-Barbed Iron Claws
Personality:
Adimun Snakefang is generally a reasonably nice creature for a vermin, but when angered, he can get quite brutal and violent. His least favorite creatures are squirrels, he dislikes them immensely and will do anything to defeat or kill them. He is nicer to other creatures that are regarded as vermin then he is to goodbeasts like hedgehogs, mice, voles, shrews, moles, and otters.
Strengths:
- Will never run away from any other beast in need, not even squirrels, which he hates.
- A reasonable sword fighter and can shoot a bow quite well.
Weaknesses:
- Regarded as a vermin a lot of the time for his sly nature
- Dislikes being caught in big groups. He prefers to be alone or in a pair with another beast.
- Slower than most creatures, and walks with a limp from being sliced in the leg by a sword.
- Younger and less experienced then most vermin owing to his age of 16.
History:
Admun was born across the sea in a far off island, and as a result of that, talks with a faint highland accent that is sometimes more prominent. But, as mentioned, he was born in the highlands and his father was the leader of a vermin horde, his mother was merely a low-ranking hordesbeast. His father was called Vorai Snakefang and he commanded about 1,000 vermin in a massive horde. Admun rose up through the ranks into captaincy when he turned 13.
Of course, Vorai had the brilliant idea to sail over the sea to Mossflower Lands, which was the start of Adimun's adventure. The captain was forced to come along under threat of death if he didn't comply, so followed his father's orders. In the middle of the second night at sea, a storm hit the boat and it sank along with the whole horde. Except Adimun.
The stoat swam five miles until he found a floating piece of driftwood and sailed that to Mossflower almost thirty more miles until he got there. He survived by killing and eating gulls and their eggs, then ventured into Mossflower Woods to begin a new life...far, far away from the island Northlands.
Relationships:
(Relatives or friends? [Please ask before adding another member to your relationship list.])