Post by King Benon on Aug 8, 2011 1:02:45 GMT -5
Name: Anise Odell Betony
Gender: Female
Age: 21
Alignment: Unaligned (technically chaotic unaligned, borderline chaotic good (D&D anyone?))
Species: Fox
Occupation: Herbalist, Alchemist, Recluse. Anise spends a lot of time making almost anything from plants and trading it with anyone who'll pay.
Physical Appearance: Anise is a black and white fox. Her head is white, as are her chest and belly regions and right forepaw. The rest of her from her shoulders to the tip of her large tail is pure unbroken black. Her eyes are a piercing, calculating, sparkling amber. She keeps her retractable claws short, black, and needle sharp. Her limbs are thin and almost dainty but they are strong, firm, and swift. She is small overall, but not diminutive.
Posessions:
Anise has a dark cloak of a color that can easily blend with moss or the loamy ground of Mossflower woods. The interior of her cloak is riddled with pockets and loops for immense storage capacity, where she keeps most of her belongings. She has all manner of herbs on her at any and all times and she is constantly collecting more. She keeps a journal cataloging her finds, their locations, and everything she knows about them including recipes associated with them; the journal is in an oilskin bag along with her reed quill.
Beneath her cloak she is bedecked in a soft green flowing garment, attached at her right shoulder with a simple brooch and continuing to her mid thigh, cinched at the waist by a broad belt and bandolier. Her bandolier is adorned with numerous sheaths for knives, tweezers, and tongs of varying sizes and functions, all razor sharp and in perfect condition, quite useful for the impromptu potion preparation or for questioning a hapless miscreant. Hanging from loops on the belt and swinging around her waist and behind her back are her larger implements: mortar and pestle, alembic, retort, various sets of flasks, bottles, and beakers. In her belt she also keeps her father's rapier, a beautiful weapon: ceremonially decorated without losing its functionality, it is still razor sharp and perfectly strong and flexible. Alongside the bare blade she keeps a blowgun, well crafted and decorated with increased ability to calibrate and fine tune the user's aim. She keeps numerous varieties of dart in a case with the gun and a small bottle of her potent poisons. On her left hip she keeps her spyglass and a pouch containing her magnification spectacles for extremely intricate work. She keeps a rope and grappling hook attached to her belt as well, to help her with climbing since she is short. She also keeps a hammock for sleeping or gathering immense loads of herbs, she stows her hammock by rolling it up around the back of her bandolier, carrying it like a tubular backpack, unless it is full of herbs whereupon she finds a stick and carries it over her shoulder hobo-style. Her only jewelry is a necklace of adjustable size and tightness, a thin silver chain with a golden leaf as the jewel.
Personality:
Anise wants company, she desires it, craves it. She spends most of her time alone and in solitude and she yearns for another beast to chat with, listen to, be tied to. Anything to keep from being utterly alone. At odds with this deep desire is a lonesome disposition and nature suffused with a hint of arrogance and self superiority. She has a profound distrust for most vermin, finding them greedy and quarrelsome; but doesn't harbor a profound love for woodlanders, finding them to be whimsical and needy, she does have a special bias in favor of moles however. The company that she so fervently desires has to be as good, or better at everything than she is, she gets easily frustrated with frivolous beasts. She is a business-vixen, and has a keen sense of worth and value and is shrewd in her calculations and dealings. She is reasonably cynical and is known to possess a sharp, biting, sarcastic wit. Her attention span is profound and can devote boundless energy to a single task until she finds it is complete, and then will completely switch gears and do it all again. She has a love of knowledge and devours it whenever she can find it. Anise also has a hidden love for exploration and keeps a detailed map in her journal, she is not afraid to explore ruins or long abandoned dwellings either. She often takes long rambles through the woodlands to satiate her inquisitive nature and learn something, anything. She yearns to settle down in the perfect place: plenty of able company, enough to do, and a large herb garden to fuel her herbalism.
Strengths:
Anise is intelligent, she absorbs information and comes up with schemes, plans, and hypotheses quickly and endlessly; she is awash with ideas. She is quick and agile, to make up for her lack of brute strength. She is an excellent cook, and her brews are second to none. She is quite diplomatic and is very reasonable and personable to deal with, whether she distrusts you or not. She is attractive and can hide her feelings behind a pretty face. She is also a wonderful writer, she is well educated in the literary arts and has beautiful penbeastship.
Weaknesses:
Anise is weak, she does not have the brute strength of otherbeasts, instead relying on quickness and agility. She also profoundly distrusts much of the living world, though not cripplingly so, she is willing to give everybeast their chance, only one though. Her negative outlook often clouds her judgement and ambitions from time to time. Her features and attractiveness sometimes tempt her to hide behind them and use them as a shield. She is impatient, when waiting for others, though her own tasks can consume as much time as they need to. She is short and has difficulty reaching things or climbing.
History:
Anise's father was a black fox General for a legion of black foxes that inhabited the Canyonlands, they were masters of their domain, vanquishing vermin and woodlander alike. Her father retired to Mossflower after his military career was over early in his life, having no other military engagements to involve himself in. He married an all white vixen seer from the far north who was traveling the countryside with a horde of vermin heading for the Canyonlands. Together they poisoned all the vermin and retired to a quiet life. They shared an avid passion for plant life, Anise's father for their medical and more sinister purposes; and Anise's mother for their beauty, culinary, and "magical" properties. Upon arrival in Mossflower, they established a homestead and an extensive farm to grow their herbs to ply their craft. The father's military connections provided them with an ample demand and the two foxes, now accompanied by a veritable litter of young ones set into their herbalist tasks with a will. Anise is the youngest of the brood and the second female. Her older brothers journeyed to the Canyonlands to join the Legion and her sister was married off to a noble for power and political position. The Betony foxes were doing quite well for themselves, and it was Anise's turn.
On her sixteenth birthday she was to meet and marry her husband, it had been planned essentially since day one of her life and she had grown up learning to be a courtly, elegant, useful lady. Anise learned her letters, she learned to be a herbalist and a cook, she learned to dance, learned to charm, and even learned to fight. She excelled at her tasks and was growing into a proper vixen, with prospects of power and fulfillment in a distant land of foxes. Her home life was pleasant enough, her family was well respected and liked, and even worked closely with a tribe of hedgehogs and the occasional mole on their farm. She liked the happy go lucky woodlanders and their pleasant ways, and any marauding vermin gave them a wide berth, though there was the occasional vermin who would barter for their wares (vixen seers, tree rat shamans, toad princes, crows, etc), many of whom were affable and respectful enough. It was only days before her sixteenth birthday that it all came undone.
Her brothers arrived out of the blue one morning at the head of a column of veteran fox warriors. This would have been an occasion of rejoicing, but for the news they carried. Anise's betrothed: Vang Nightpaw IV was a traitor. He had overthrown the Legion's power structure with promises of glory and grandeur and swelled its numbers with greedy vermin. Only her brothers and those loyal to the old ways stood in his way. They had been pursued by Vang and he was coming to solidify his power and take his bride. Two days later Vang arrived, he headed a mighty horde of vermin, all painted black. They surrounded the farmstead and attacked the same day. The almost sizeable force comprised of Anise's family, the loyal Legion troops, and the tribe of hedgehogs put up a valiant effort, so many vermin were killed as to make the farmstead uninhabitable for many seasons to come, but the vermin just kept coming inexorably tightening the noose around the farm. The Vanguard of the vermin horde fought with the loyal Legionnaires while the rest of the horde hung back watching former brothers in arms pitted against each other in heated combat. Seeing a stalemate, the horde began to diminish, and seeing the horde diminishing Vang stepped up the attack. The defenders were almost all slain, Vang cut down Anise's last living brother and her father and as he stepped over their dying bodies her mother flew at him, blinding one of his eyes and searing his fur with one of her "magical" brews. She was killed when Vang tossed her against the side of the farmhouse, breaking every bone in her body and setting the farmhouse on fire. Anise had been cowering away from the fighting, but now that her last defenders were gone she wrenched her father's rapier from his lifeless paw and swung at Vang who was choking and floundering in the smoke. She felt blade meet bone, withdrew the sword and ran under the cover of the smoke, her retreat aided by the absence of the vermin horde, who left after seeing the battle go awry.
After days of fruitless search, Vang's men moved off, back to their Canyon. Anise returned to her burned home after the attackers left, buried her family and their supporters, took everything she could salvage, and set off after setting fire to the remainder of the entire former farmstead. She set about wandering Mossflower and working as a reclusive herbalist ever since. Wandering about alone; sampling herbs; making salves, potions, and brews and bartering them to whomever she came across, be they vermin or woodlander.
Relationships:
Business relationships with Tree Rats, Hedgehog tribes, Guosim, and stray vermin and woodlanders.
Personal relationships with no living beasts, her family and those loyal to it died in the cataclysmic event that was supposed to be her betrothal.
Gender: Female
Age: 21
Alignment: Unaligned (technically chaotic unaligned, borderline chaotic good (D&D anyone?))
Species: Fox
Occupation: Herbalist, Alchemist, Recluse. Anise spends a lot of time making almost anything from plants and trading it with anyone who'll pay.
Physical Appearance: Anise is a black and white fox. Her head is white, as are her chest and belly regions and right forepaw. The rest of her from her shoulders to the tip of her large tail is pure unbroken black. Her eyes are a piercing, calculating, sparkling amber. She keeps her retractable claws short, black, and needle sharp. Her limbs are thin and almost dainty but they are strong, firm, and swift. She is small overall, but not diminutive.
Posessions:
Anise has a dark cloak of a color that can easily blend with moss or the loamy ground of Mossflower woods. The interior of her cloak is riddled with pockets and loops for immense storage capacity, where she keeps most of her belongings. She has all manner of herbs on her at any and all times and she is constantly collecting more. She keeps a journal cataloging her finds, their locations, and everything she knows about them including recipes associated with them; the journal is in an oilskin bag along with her reed quill.
Beneath her cloak she is bedecked in a soft green flowing garment, attached at her right shoulder with a simple brooch and continuing to her mid thigh, cinched at the waist by a broad belt and bandolier. Her bandolier is adorned with numerous sheaths for knives, tweezers, and tongs of varying sizes and functions, all razor sharp and in perfect condition, quite useful for the impromptu potion preparation or for questioning a hapless miscreant. Hanging from loops on the belt and swinging around her waist and behind her back are her larger implements: mortar and pestle, alembic, retort, various sets of flasks, bottles, and beakers. In her belt she also keeps her father's rapier, a beautiful weapon: ceremonially decorated without losing its functionality, it is still razor sharp and perfectly strong and flexible. Alongside the bare blade she keeps a blowgun, well crafted and decorated with increased ability to calibrate and fine tune the user's aim. She keeps numerous varieties of dart in a case with the gun and a small bottle of her potent poisons. On her left hip she keeps her spyglass and a pouch containing her magnification spectacles for extremely intricate work. She keeps a rope and grappling hook attached to her belt as well, to help her with climbing since she is short. She also keeps a hammock for sleeping or gathering immense loads of herbs, she stows her hammock by rolling it up around the back of her bandolier, carrying it like a tubular backpack, unless it is full of herbs whereupon she finds a stick and carries it over her shoulder hobo-style. Her only jewelry is a necklace of adjustable size and tightness, a thin silver chain with a golden leaf as the jewel.
Personality:
Anise wants company, she desires it, craves it. She spends most of her time alone and in solitude and she yearns for another beast to chat with, listen to, be tied to. Anything to keep from being utterly alone. At odds with this deep desire is a lonesome disposition and nature suffused with a hint of arrogance and self superiority. She has a profound distrust for most vermin, finding them greedy and quarrelsome; but doesn't harbor a profound love for woodlanders, finding them to be whimsical and needy, she does have a special bias in favor of moles however. The company that she so fervently desires has to be as good, or better at everything than she is, she gets easily frustrated with frivolous beasts. She is a business-vixen, and has a keen sense of worth and value and is shrewd in her calculations and dealings. She is reasonably cynical and is known to possess a sharp, biting, sarcastic wit. Her attention span is profound and can devote boundless energy to a single task until she finds it is complete, and then will completely switch gears and do it all again. She has a love of knowledge and devours it whenever she can find it. Anise also has a hidden love for exploration and keeps a detailed map in her journal, she is not afraid to explore ruins or long abandoned dwellings either. She often takes long rambles through the woodlands to satiate her inquisitive nature and learn something, anything. She yearns to settle down in the perfect place: plenty of able company, enough to do, and a large herb garden to fuel her herbalism.
Strengths:
Anise is intelligent, she absorbs information and comes up with schemes, plans, and hypotheses quickly and endlessly; she is awash with ideas. She is quick and agile, to make up for her lack of brute strength. She is an excellent cook, and her brews are second to none. She is quite diplomatic and is very reasonable and personable to deal with, whether she distrusts you or not. She is attractive and can hide her feelings behind a pretty face. She is also a wonderful writer, she is well educated in the literary arts and has beautiful penbeastship.
Weaknesses:
Anise is weak, she does not have the brute strength of otherbeasts, instead relying on quickness and agility. She also profoundly distrusts much of the living world, though not cripplingly so, she is willing to give everybeast their chance, only one though. Her negative outlook often clouds her judgement and ambitions from time to time. Her features and attractiveness sometimes tempt her to hide behind them and use them as a shield. She is impatient, when waiting for others, though her own tasks can consume as much time as they need to. She is short and has difficulty reaching things or climbing.
History:
Anise's father was a black fox General for a legion of black foxes that inhabited the Canyonlands, they were masters of their domain, vanquishing vermin and woodlander alike. Her father retired to Mossflower after his military career was over early in his life, having no other military engagements to involve himself in. He married an all white vixen seer from the far north who was traveling the countryside with a horde of vermin heading for the Canyonlands. Together they poisoned all the vermin and retired to a quiet life. They shared an avid passion for plant life, Anise's father for their medical and more sinister purposes; and Anise's mother for their beauty, culinary, and "magical" properties. Upon arrival in Mossflower, they established a homestead and an extensive farm to grow their herbs to ply their craft. The father's military connections provided them with an ample demand and the two foxes, now accompanied by a veritable litter of young ones set into their herbalist tasks with a will. Anise is the youngest of the brood and the second female. Her older brothers journeyed to the Canyonlands to join the Legion and her sister was married off to a noble for power and political position. The Betony foxes were doing quite well for themselves, and it was Anise's turn.
On her sixteenth birthday she was to meet and marry her husband, it had been planned essentially since day one of her life and she had grown up learning to be a courtly, elegant, useful lady. Anise learned her letters, she learned to be a herbalist and a cook, she learned to dance, learned to charm, and even learned to fight. She excelled at her tasks and was growing into a proper vixen, with prospects of power and fulfillment in a distant land of foxes. Her home life was pleasant enough, her family was well respected and liked, and even worked closely with a tribe of hedgehogs and the occasional mole on their farm. She liked the happy go lucky woodlanders and their pleasant ways, and any marauding vermin gave them a wide berth, though there was the occasional vermin who would barter for their wares (vixen seers, tree rat shamans, toad princes, crows, etc), many of whom were affable and respectful enough. It was only days before her sixteenth birthday that it all came undone.
Her brothers arrived out of the blue one morning at the head of a column of veteran fox warriors. This would have been an occasion of rejoicing, but for the news they carried. Anise's betrothed: Vang Nightpaw IV was a traitor. He had overthrown the Legion's power structure with promises of glory and grandeur and swelled its numbers with greedy vermin. Only her brothers and those loyal to the old ways stood in his way. They had been pursued by Vang and he was coming to solidify his power and take his bride. Two days later Vang arrived, he headed a mighty horde of vermin, all painted black. They surrounded the farmstead and attacked the same day. The almost sizeable force comprised of Anise's family, the loyal Legion troops, and the tribe of hedgehogs put up a valiant effort, so many vermin were killed as to make the farmstead uninhabitable for many seasons to come, but the vermin just kept coming inexorably tightening the noose around the farm. The Vanguard of the vermin horde fought with the loyal Legionnaires while the rest of the horde hung back watching former brothers in arms pitted against each other in heated combat. Seeing a stalemate, the horde began to diminish, and seeing the horde diminishing Vang stepped up the attack. The defenders were almost all slain, Vang cut down Anise's last living brother and her father and as he stepped over their dying bodies her mother flew at him, blinding one of his eyes and searing his fur with one of her "magical" brews. She was killed when Vang tossed her against the side of the farmhouse, breaking every bone in her body and setting the farmhouse on fire. Anise had been cowering away from the fighting, but now that her last defenders were gone she wrenched her father's rapier from his lifeless paw and swung at Vang who was choking and floundering in the smoke. She felt blade meet bone, withdrew the sword and ran under the cover of the smoke, her retreat aided by the absence of the vermin horde, who left after seeing the battle go awry.
After days of fruitless search, Vang's men moved off, back to their Canyon. Anise returned to her burned home after the attackers left, buried her family and their supporters, took everything she could salvage, and set off after setting fire to the remainder of the entire former farmstead. She set about wandering Mossflower and working as a reclusive herbalist ever since. Wandering about alone; sampling herbs; making salves, potions, and brews and bartering them to whomever she came across, be they vermin or woodlander.
Relationships:
Business relationships with Tree Rats, Hedgehog tribes, Guosim, and stray vermin and woodlanders.
Personal relationships with no living beasts, her family and those loyal to it died in the cataclysmic event that was supposed to be her betrothal.